Article I: General Principles
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Fair Play and Sportsmanship - All players are expected to
uphold the principles of fair play, sportsmanship, and ethical
conduct. Exploit abuse, cheating, and any form of unfair
advantage-seeking are strictly prohibited.
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Multiple Accounts (Alting) - The use of multiple accounts to
gain advantages, especially through exploit abuse, is strictly
forbidden. Any player found in violation of this rule will
face penalties, including potential account suspension or
expulsion.
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Communication Standards - Players must communicate
respectfully and adhere to a standard of decency. The use of
vulgar, inappropriate, or offensive content through in-game
communications, including Telegram commands, is not permitted.
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Engaging with Banned Users - Players are explicitly prohibited
from engaging in any form of interaction, including diplomatic
relations, trade, or military actions, with users who have
been banned from the game. This includes situations where the
nation controlled by the banned user remains active for any
reason. Violations of this rule will result in appropriate
disciplinary actions which will be concluded by the RN
administration, depending on severity and frequency of the
violation.
Article II: Discord Guidelines
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Discord Etiquette - Players are expected to maintain a
positive and respectful environment within the Discord server.
Harassment, hate speech, and any form of disruptive behavior
will not be tolerated.
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Channel-Specific Rules - Participants must adhere to rules
specific to each channel within the Discord server. Failure to
do so may result in appropriate disciplinary actions.
Article III: Newcomer Watch
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Alt Account Monitoring - A system is in place to observe and
analyze patterns in new player behavior to identify potential
alt accounts. Any suspicious activity will be thoroughly
investigated. Things like alliance transactions, nation
transactions, are monitored and logged for everyone playing
Roleplay Nations.
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Newcomer Protection - New players are encouraged to explore
and understand the game before engaging in intense
interactions. Established players are expected to welcome and
assist newcomers, refraining from unnecessary aggression. This
subsection is not being enforced.
Article IV: Nation and Alliance Naming Guidelines
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Appropriate Names - Players must choose names for their
nations, leaders, alliances, and capital cities that are free
of inappropriate, offensive, or controversial content.
Violating this rule may result in a forced name change or in
other appropriate disciplinary actions.
Article V: War and Conflict Resolution
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War Rules - Wars between nations are permitted, but players
are required to adhere to ethical standards. Players are
strictly prohibited from initiating wars with nations that
have a real-world history of genocide or crimes against
humanity.
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Conflict Resolution - In cases where disputes arise, players
are encouraged to seek mediation and resolution through
diplomatic means. Administrators may intervene in extreme
cases to ensure a fair and enjoyable gaming environment.
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Engagement with Inactive Nations - Players are expected to
engage in meaningful interactions within the game, including
warfare, with active nations. Going to war with inactive
nations solely to evade real war threats or to exploit game
mechanics is strictly prohibited. A war may be considered
inactive right after declaration, or in other instances after
5 turns have passed.
Article VI: Exploitation and Bug Reporting
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Exploit Reporting - Players are obligated to promptly report
any discovered exploits or bugs to the designated reporting
channels. Deliberate exploitation of vulnerabilities for
personal gain, or to disrupt the balance of the game, will be
met with severe consequences. Reporting an exploit in good
faith, on the other hand, is not only encouraged but
appreciated as it contributes to the ongoing improvement of
the gaming experience.
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Prompt Investigation - The RN administration will conduct
thorough and prompt investigations into reported exploits and
bugs. Players are expected to cooperate fully during these
investigations. Failure to do so may result in disciplinary
actions.
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Anonymous Reporting - Players have the option to submit
exploit reports anonymously to protect their identity.
However, false reports with malicious intent will be treated
as a violation of the rules and will be subject to appropriate
consequences.
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Appeals Process - In the event of a dispute or disagreement
regarding the findings of an exploit investigation, players
will have the opportunity to appeal. The appeals process will
be fair, impartial, and conducted by the RN administration.
Article VII: Amendments and Revisions
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Adaptability - The dynamics of the gaming environment may
evolve over time, necessitating adjustments to the rules and
regulations. To ensure the continued relevance and
effectiveness of this constitution, a structured process for
amendments and revisions will be implemented.
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Emergency Amendments - In cases where immediate action is
required to address critical issues, emergency amendments may
be implemented. However, such amendments will be temporary and
subject to thorough review and player discussion for long-term
acceptance.
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Documentation and Archives - A comprehensive record of all
amendments, revisions, and the reasoning behind each change
will be maintained. This documentation will be accessible to
the player community, promoting transparency and
accountability in the governance of Roleplay Nations.
Article VIII: In-Game Transactions
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Prohibition of Real-Life Currency Transactions - Players are
strictly prohibited from engaging in the exchange of in-game
items, resources, or benefits for real-life currencies or any
form of tangible value outside the game environment. This
includes, but is not limited to, buying, selling, or trading
in-game assets for money, cryptocurrencies, goods, or
services. Players are encouraged to report any instances of
real-life currency transactions promptly. The RN
administration will conduct thorough investigations into
reported cases, and violators will face disciplinary actions
in accordance with the severity of the offense.
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Trade Deals and Aid Caps - Players are strictly prohibited
from using trade deals as an alternative to aiding when they
have exceeded the aid cap. Attempting to circumvent aid
limitations through trade deals undermines the intended
balance within the game economy and is considered a violation
of the rules.
Article IX: Player and Staff Responsibilities
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Player Limitations - Regular players within Roleplay Nations
are kindly reminded that they should refrain from engaging in
activities that are designated for the administrative and
moderation staff. In extreme cases, regular player actions not
in accordance with this Article may be treated as a violation
of the rules and will be subject to appropriate disciplinary
actions.
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Staff Responsibilities - Administrative and moderation duties,
including but not limited to rule enforcement, dispute
resolution, and decision-making, are solely within the purview
of the designated staff members. Regular players are not
authorized to assume or execute these responsibilities.
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Respect for Staff Authority - It is essential for players to
respect the authority and decisions made by the staff.
Disagreements or concerns should be expressed through proper
channels, such as appeals or discussions with the moderation
team, rather than attempting to handle staff-related matters
independently.
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Non-Interference in Investigations - Players should not
interfere with ongoing investigations conducted by the staff.
This includes refraining from attempting to mediate or
influence the outcomes of disputes between other players.
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Protection of Confidential Information - Players are
prohibited from attempting to access, share, or disseminate
confidential information related to staff discussions,
decisions, or internal processes. Such actions may result in
severe consequences. More information regarding this
subsection can be found in Article X.
Article X: Confidentiality and Non-Disclosure of Explicitly
Shared Information
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Staff Communication Sensitivity - In certain situations where
noted, staff members may communicate specific information to
individual players privately or in a restricted manner to
address game-related matters. This information is intended to
resolve issues or disputes and may include details not meant
for public disclosure.
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Obligation of Non-Disclosure - Where noted, players are
expressly prohibited from sharing information that has been
explicitly communicated to them by staff members for the
purpose of resolving in-game matters. This includes, but is
not limited to, private messages, discussions, or decisions
provided by the staff.
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Maintaining Confidentiality - Players should recognize the
sensitive nature of certain communications and exercise
discretion. Disclosing information meant to be kept
confidential undermines the effectiveness of staff
interventions and may compromise the integrity of dispute
resolution processes, resulting in appropriate disciplinary
actions.
Article XI: Nation Spotlight (NOTM Competition)
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Nomination Process - The "Nation Spotlight" is a monthly
recognition awarded to outstanding nations within the Roleplay
Nations community. Players are encouraged to participate in
the nomination process by putting forward nations they believe
have excelled in roleplay, community engagement, and overall
awesomeness.
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Nominating Your Nation or Others - Players are permitted to
nominate their own nations or other nations they believe are
deserving of the "Nation Spotlight." Self-nominations are not
discouraged, as the goal is to highlight excellence within the
community. Only one vote per player is allowed.
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Ineligibility of Administrators - Users that are registered
Administrators (attained the ADMIN role in the Support
server), are not eligible for nomination to maintain a focus
on recognizing the efforts of the player community.
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Fair Play in Nominations - Players are strictly prohibited
from engaging in any form of manipulation, including "buying
out" votes, using alternative accounts (alts) for nominations,
or coercing others to nominate or vote for a particular
nation. Such actions undermine the integrity of the "Nation
Spotlight" and will result in disqualification and other
appropriate disciplinary actions.
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Warfare and Voting - Waging war solely for the purpose of
garnering votes for the "Nation Spotlight" is not permitted.
Military actions within the game should be driven by roleplay
narratives and strategic considerations rather than the
pursuit of nominations.
Article XII: Enforcement
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Disciplinary Actions - Violation of any rules outlined in this
constitution may result in disciplinary actions, including
warnings, suspensions, or permanent expulsion from the game.
The severity of the punishment will be determined by the RN
administration based on the nature and frequency of the
offense.
Article XIII: Symbol and Name Usage Guidelines
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Symbol and Name Usage - Players may incorporate various
symbols and names within the game, provided they avoid
depictions associated with hate speech, discriminatory
ideologies, or historical atrocities, crimes against humanity.
Educational purposes require clear context and condemnation.
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Special cases - Swastika Usage: The use of the swastika is
permitted within the game as long as it does not depict Nazi
ideology, such as the Hindu Swastika. Players are urged to
exercise sensitivity and adhere to the following guidelines to
ensure a respectful and inclusive environment.
Article XIV: Conclusion
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Commitment to Enjoyable Gameplay - This constitution is
designed to ensure a fair, enjoyable, and immersive gaming
experience for all participants. Players are expected to abide
by these rules to foster a positive and welcoming community
within Roleplay Nations.
The Game Rules have been updated on 2024-04-18. (YYYY-MM-DD)